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A jam submission

Soul Assistant (Game Jam)View game page

Ferry rejected souls back to the land of the living to save your own soul!
Submitted by Splashy Inc. — 42 minutes, 24 seconds before the deadline
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Soul Assistant (Game Jam)'s itch.io page

Results

CriteriaRankScore*Raw Score
How much do you like the game overall?#14.0004.000
Gameplay / Fun#23.8643.864
Overall#33.8003.800
Audio / Music#53.6823.682
Graphics / Visuals#63.8643.864
Is it spooky and/or does it follow the theme?#153.5913.591

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please list ANY pre-made or AI-generated assets that you used (it's the rules!)
Modified coin we made for a different game and Splashy Inc. logo/splash screen. Also, text font that we use in our games is from https://managore.itch.io/m5x7

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Comments

Submitted

love the art and intro, and custom music and sfx is cool. i am learning this jam that i really value games that have my ergonomics in mind. i love button mashy games, but since i play these on my laptop, i find that i don't have much stamina for the quick keystrokes. 

Submitted

Cool game! I really enjoyed the cute characters, and figuring out how to optimize the space on the raft was so entertaining. Sometimes I had to try a few times before managing to fit the sprites into the squares, but the paddling in between was so much fun.

Submitted

Pro Tip: The children arent worth the time.

nice game! really enjoyed it

Submitted (1 edit)

Genuinely difficult game, and I meant it in a good way :) It requires building some skill as the first try was a kick in the butt haha.

Your art is gorgeous ! The two-sprite animations bring the little ghosts to life in a very charming way. I very much Overall the atmosphere is very cohesive, the music works well with the art and loops very well - which is a plus for a mini game like this.

I was slightly frustrated that I could not change the ghosts' positions once they are on the boat, and that the snipping system is a bit too approximative (that made me lose some time).

After a few retries, I finally managed to beat the level. It was very rewarding.

Congrats on this great game!!

EDIT: Also very cool idea to require mashing the a and d keys to move the boat faster. That way the gameplay changes slightly and the cortisol levels never drop lol

Submitted

This is great! I absolutely love the idea, it's very creative to mash this type of puzzle game together with the time limit and the river-crossing part. It has a very cohesive feel, and the time limit felt really well-tuned to me. On my second attempt, I just made it with 5 seconds to go. I probably could get faster at it, but it was thrilling to get it in just under the time limit. Amazing work, this is a great idea with great execution!

Submitted

Definitely a very unique game idea. Needing to optimize for space without undo instead of needing to fill the space out completely made the game very enjoyable to play, with the timer being a very sensible design decision.

The only problem I've really had was that the drag & drop was quite janky, occasionally dropping the ghosts in the wrong spot or not dropping them at all.

The intro scene nicely establishes the setting, theme, story, and our main character's motivation.

The ghosts are all very cute and different, and the sprite animations are pretty.

The game is visually cleaned up and nice to look at.

The audio is more on the simple side, but it's clean.

Submitted

Really cool game! I had to try it a couple times to see if I was able to get a new high score, but I couldn't! The only thing I noticed there was a delay when I was trying to leave the ghost inside the boat.

Submitted

very cool, i got 113.

Submitted

Great game concept! I always loved Tetris and button mashing, so I liked the combo. The motivation to reach the 100 goal was smart and encouraged me to play twice to get it. The visuals were done well and the gameplay was enjoyable. Nice work! 

Submitted(+1)

Solid game that I played for quite a bit! I noticed some jank here and there but nothing big enough I don't really have any critiques but also nothing that stood out as super cool or unique its good overall

Submitted(+1)

This very addictive and the gameplay loop works really well !! i love it !

There is some bug when drag'n dropping but it's a 48h jam afterwall, and i think you were alone on this one ?
But this was fun !!

HostSubmitted(+1)

This is very satisfying to play, and a little bit addictive! It's well-made and polished, but would be cool if it had more levels with increasing goals, and if you could row by clicking L+R mouse buttons so it could be played with mouse alone. Thanks for jamming with us! :)

Submitted(+1)

I really enjoyed it! As others said, the snapping was a bit weird and personally I wish there was an option to rotate the ghosts, otherwise really fun game! On second attempt got 145

Developer

You got the highest score we have seen. Good Job! Yea rotate and a few other features would be cool. Gah 48 hours!!!! 

Submitted(+1)

This is a neat concept and was a nice addition to the jam. As others have stated, the snapping can be a bit weird, but once you get the hang of it, it isn't too bad. I also liked having to alternate A and D, as that felt like a good way to change up the gameplay so it didn't feel stale. The artwork was nice, and the different ghosts had a lot of character as well. Great work!

Submitted(+1)

I really like the way this plays with the whole “resident evil inventory” sorting system! It probably could use some balancing but for what it is, I thought it was great.

Submitted(+1)

Concept: very original stuff, I didn't expect to see a game like this. A bit loose match for the theme, but it works.

Gameplay: simple yet effective and unusually well balanced. It's not too easy, it took a couple of tries to get good enough at it to be able to beat it, but not as hard as to cause frustration. Placing the 
ghosts is a little janky which doesn't combo well with the time limit. It's fine once you get used to it though.

Art: well polished, I especially like the creative ghost sprites.

Audio: nice and fitting.

Overall well crafted and polished entry, simple but fun. Well done all round!

Developer(+1)

Thanks for playing the game! If only we had another hour to polish the grid snapping!!

Really liked your game as well, it seems like one of the best in the jam to us :)

Submitted(+1)

I really appreciated that the game works on a phone. The gameplay was fun and easy to understand, though sometimes the ghosts didn't snap to the grid properly. Great game!

Submitted(+1)

Loved this idea! The sounds and music were amazing! Really enjoyed it

Submitted(+1)

It's quite cute. I think I might have found a bug by going so fast I overshot the dock and the game softlocked.

Developer

Thank you for playing and thanks for the bug info. We will look into it after voting is over.

Submitted(+1)

Damn that was great, love the art style and all the ghosts were fun, the gameplay was really easy to understand and enjoyable. always love some tactile feel but not pushing it to be annoying so appreciate rowing over the river but not having to row back. Only issue I had was that the ghosts didnt line up exactly where I was exppecting them to when I hovered my mouse on the grid but that is obv minor.

Developer

yes. we plan to improve the snapping when voting is over. Thank you for playing!