Oh man WHY am I so bad at drawing lines with my mouse!
There's a ton to love about this game! Super super charming, great implementation of the theme and limitation, and the gameplay was really fun. Some really funny moments like the tail, the sniffing out ingredients, and really clever mechanics. Actually, there were a surprising amount of mechanics for a 2 week jam, well done! Tons of little details too, like the phases of the moon representing success level on the cooking.
I do wish more people would use composers and sound designers from the discord, there are tons of folks looking for teams to join! I do think the music you picked fit your game really well, though. One other thing about the audio, the "success" sound effects when chopping didn't seem to relate to how good you actually did at the chopping. I think having a "win" sound for a perfect cut, and a "fail" sound for a bad cut could be a really nice touch that gives the player some more feedback about how they're doing.
This game was mostly well polished, but a few minor things like font choice being hard to read against the backdrop of the art, and a typo here and there (cut wolfsbane STEAMS instead of STEMS, for example).
Overall I was pleasantly surprised with this one! Great game and it was a delight to get to play it!
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Those mouse paths can definitely put up a fight, lol! Thanks for such a thoughtful comment, and for noticing the little details like the moon phases.
You're absolutely right about the audio feedback. Having different sounds based on performance was actually part of the plan, but scope creep inevitably got the best of me lol. I ended up building something that felt like 20-30% of the game in a sleep-deprived 36-hour sprint near the deadline, so things like cleaning up the UI, finding and adding those extra sounds, and proofreading kind of fell through the cracks. I honestly thought I had the different cutting sounds in there until you mentioned it haha. Having a dedicated sound person probably would've helped a lot, like you said!
And yeah, the font readability was another thing I wish I'd gotten around to improving. As for "STEAMS" instead of "STEMS"... oof, that one hurts lol. Can't believe I missed that!
Really appreciate you taking time to share all this. It's helpful hearing what worked and what could've used another pass, and it means a lot that you enjoyed the game despite those rough edges!