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the zoom playstyle seems a bit unchallenged currently <3
i went with plant mouths,  and nothing but scilia, flagella, and mitochondria the whole game!

predators were never even a remote threat past the first few minutes of their existence :(

it'd be cool if instict could use the dash to zoom towards plant food to instead of just away from predators, maybe a toggle incase you want it to always save it for that though?

most of the events seem pretty lackluster as it stands, and it seems a bit silly to have it tell me about a sunken carcass as a herbivore.

dna gain seemed slightly slow early, but once i figured out the style properly i was able to get 3k in a few minutes so its probably ok?

all of the passive mass generation seemed entirely outclassed by just eating stuff, like by two orders of magnitude for the whole game to the point of being bloat, perhaps parts that super boost them but make you a juicy target?

a fun time over all, im looking forward to seeing how it improves!

p.s.
some music after a while would be nice, perhaps an ears upgrade is in order.....

oh and the requirement to kill a cell to progress at the end seemed strange for the herbivore gameplan. id say to make an alternate for that one thats for plant lads,  eating a high amount of plant life in a given timeframe? or perhaps just a certain amount of mass/s?

(+1)

Thanks, this is great feedback! The next update has a lot for plant builds: big plants you graze a bite at a time with a bonus for staying put, a Kelp Raft event (herbivores get those instead of carcass falls), Instinct basking in Sunbeams, and you can now finish the Emergence checklist by grazing a Kelp Raft clean in the last tier instead of killing a Leviathan. Late predators hit a lot harder too. Passive income and music are on my list!