Really fun game with a great concept! I love that every card starts with flavor text and then updates to its real effect once you’ve played it. It captures that feeling of “I’m not sure what to do with this, but here it comes!”, and the old-school Yu-Gi-Oh and Inscryption vibes come through. The art, music and sound effects are impressive, and the variety of cards and battles is far more than I’d expect. It could work really well as a roguelike if you keep going.
A few things I noticed:
The UI needs some polish. Sometimes I couldn’t play a card unless I dragged it to just the right spot, and a few times I couldn’t play summons from my hand at all, so I never had anyone on the field to finish the battle.
The need to tribute for some summons isn’t obvious from the UI.
The effect text reads out very fast, so I missed a lot of the triggered effects. Tooltips or a log of recent actions would let players review what happened at their own pace.
Overall, a great job, and I’d love to see where you take it!