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I played this twice and got two endings.  The title card’s two-weeks-then-two-weeks line sold me right away, and the trades are sharp: “It’s your back against their morning. That’s the whole trade.” My favorite part is act two, where you become the incoming keeper and the hut is built from what you did. A warm stove and chocolate left out in one run, a cold stove and a bare shelf in the other, and I felt my own choices. I also liked that the selfish run isn’t scolded, and that you can still put your own chocolate out when you arrive to nothing.

Two small things. After an ending there are no buttons, so I had to reload to play again. A Play again button would help, since the page invites a second run. The five dots in the top left aren’t labeled. I couldn’t tell if they were progress or endings, and I only found two.

The bigger thought is that nothing limited me, so being generous cost nothing and the choices were moral rather than costly. If you could only do three of the five before the light goes, the handover would hurt more. Wind comes up a few times but there’s no sound at all. That may be deliberate, though a very quiet wind bed could be lovely.