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This is a lot of fun! There are some really creative weapons and upgrades. The Flail was my favorite, but I got my high score with Ranged + Dash.

A couple of suggestions: I felt that the countdown after choosing an upgrade interrupted the flow of the game a bit too much, and I personally didn't think it was really necessary. I also think the hit feedback could be clearer when there are lots of enemies surrounding you.

Overall, really great game!

(+1)

Great score!! Good work :) 

And thank you for the feedback

The hit feedback, do you mean when your player blob is damaged or when you are damaging the enemies?

I meant the hit feedback when the player blob takes damage could be more pronounced. I think that would make it easier to dodge hits when there's a lot going on.

I hope the feedback helps! :)

(+1)

Okay perfect I will consider how to do it. You're right on that one