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(1 edit)

Crazy Games has a "soft launch". This means that it is based on the ~500 players who played it on CrazyGames. I would like more information on your basic launch stats, such as playtime, retention and others. Also, the Blobs are far too small to cause you to get to gameover. 

Just checked my dashboard—all metrics (plays, retention, playtime) are completely blank (⁠-⁠).

It looks like it didn't even pass the initial manual QA check to enter the 500-player trial pool!

Your point about the blobs being too small to trigger a Game Over is almost certainly what triggered the instant rejection. The reviewer probably felt the game had no fail state and looked like an incomplete prototype.