This was easily one of the coolest mechanics and games I played this jam. A lot of depth and fun effects, and who doesn't love a good boy doggo? It kind of reminded me of Ball X Pit but in reverse. I think I agree with some of the below comments though. While a lot drama and emphasis is placed on firing your one shot, I think I'd only follow it with the camera so far.
Waiting for my bullet left me wanting some other core action or two I could take. Maybe a melee or dodge? Whistling to the dog? Slowing down time each shot was also a little disorienting. Combined with waiting for the bullet, I felt like I wasn't getting to play the game that I was otherwise really enjoying. I wanted to be back in the action faster.
I think you've really got something here. I can see so many powerups and upgrade paths and I hope you stay with it.