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(+1)

This was easily one of the coolest mechanics and games I played this jam. A lot of depth and fun effects, and who doesn't love a good boy doggo? It kind of reminded me of Ball X Pit but in reverse. I think I agree with some of the below comments though. While a lot drama and emphasis is placed on firing your one shot, I think I'd only follow it with the camera so far. 

Waiting for my bullet left me wanting some other core action or two I could take. Maybe a melee or dodge? Whistling to the dog? Slowing down time each shot was also a little disorienting. Combined with waiting for the bullet, I felt like I wasn't getting to play the game that I was otherwise really enjoying. I wanted to be back in the action faster.

I think you've really got something here. I can see so many powerups and upgrade paths and I hope you stay with it.

Thanks for playing!

I agree, it needs some kind of core mechanic other than just running. Adding tthe doggo was necesary because it fell empty at first, but took me lot of time. 

Thanks again for your review, it really makes me think it could be a fun game.