gur rkgen fcnpr ng gur obggbz va 28 vf vaqrrq irel vzcbegnag, sbe ernfbaf eryngrq gb jung unccraf rknpgyl jura n punenpgre zbirf vagb n fcnpr. nf sbe gur pubvpr bs checyr, vg’f fbzrjung qvssvphyg gb cvpx svir qvfgvapg nrfgurgvpnyyl cyrnfvat pbybef gung qba’g unir nffbpvngvbaf ertneqvat zvkvat, ohg gurer vf na nfcrpg gb vg jurer lryybj’f cnggrea jbhyq or erqhaqnag jvgu na vagrecergngvba bs checyr nyybjvat sbe n serr pbzovangvba bs erq+oyhr zbirf. znlor jr pbhyq unir tbar jvgu oebja vafgrnq, ohg va na nrfgurgvp frafr oebja srryf zhpu zber “zhaqnar” guna checyr, naq nyzbfg srryf zvfyrnqvat va gung jnl. vg’f n qvssvphyg ceboyrz!
V ncbybtvmr bapr ntnva, naq V ubcr guvf vf gur ynfg gvzr V unir gb obgure lbh.
Fbyivat chmmyr 30 fgvyy frrzf vzcbffvoyr gb zr. V guvax V'ir svtherq bhg chmmyr 28. Sbe fbzr ernfba, V unq nffhzrq gung "pybavat" gur uhzna svtherf jnf bayl cbffvoyr bapr. Vafgrnq, ol zbivat gur pbcl bognvarq ng gur obggbz bs gur chmmyr qbja naq hc, vg'f cbffvoyr gb perngr gjb pbcvrf ng gur gbc, juvyr trggvat evq bs gur barf perngrq ba gur fvqrf ol hfvat gur rzcgl fcnprf. V guvax guvf vf n eryngviryl ryrtnag fbyhgvba gb gur chmmyr.
Ubjrire, guvf qbrfa'g pbzcyrgryl fbyir chmmyr 30, fvapr V fgvyy unira'g sbhaq n jnl gb trg gur svtherf gb gur evtug fvqr bs gur chmmyr. Gur "fznyyrfg arj ehyr" V'ir znantrq gb vagebqhpr gb fbyir vg vf gur cbffvovyvgl bs "fjnccvat" punenpgref jura gurl chfu ntnvafg rnpu bgure jvgubhg orvat noyr gb ynaq ba na rzcgl fdhner. (Guvf jbhyq nyybj zr gb trg cnfg gur cneg jurer V'z fghpx, anzryl gur gjb qvntbanyyl pbaarpgrq fdhnerf orgjrra gur inevbhf xavtug'f Y-funcrq whzcf.) Ubjrire, guvf zrpunavp qbrfa'g nccrne va nal bgure chmmyr (nf sne nf V pna gryy), fb vg jbhyq frrz fgenatr gb zr.
Ertneqvat gur pbybef, vs V znl uhzoyl bssre zl bcvavba, V guvax fjnccvat lryybj naq checyr jbhyq znxr zber frafr: gur erznvavat cevznel pbybe jbhyq unir n zber onfvp zbirzrag cnggrea, juvyr checyr jbhyq orpbzr n serr pbzovangvba bs "+"-funcrq naq "×"-funcrq zbirzragf, whfg nf lbh'q rkcrpg sebz zvkvat gur gjb pbybef.
Svanyyl, vf gurer nal jnl gb svanapvnyyl fhccbeg lbh naq lbhe pbyynobengbef? Arvgure Pvapuebzngvp abe 0Cynlre frrzf gb npprcg qbangvbaf (be nz V zvfgnxra?).
avpr ernq ba 28, gung vf gur vagragvba! fbzrguvat gung zvtug or jbegu nfxvat sbe 30 vf “ubj pbhyq guvf zrpunavp or rkcnaqrq?” gurer ner gjb dhrfgvbaf va cnegvphyne gung v’yy qbhoyr-fcbvyre gnt:
EBG7: “cz sio bupy nqi wbuluwnylm ih nby mugy mjuwy, biq uly nbys vinb gipcha ni nby yrcn nulayn? cm cn gipcha ihy uhx nbyh nby inbyl, il uly nbys gipcha un nby mugy ncgy?”
EBG8: “rcvo cvkkzin rczi v xcvmvxozm bzon xgjizy jioj ocz nvhz nkvxz vn vijoczm ydaazmziogt-xjgjmzy xcvmvxozm?”
nf gb pbybe zvkvat, v guvax vg’f njxjneq gb vzcyl n zvk qverpgyl orvat n pbzovangvba, orpnhfr n qvntbany zbir AJ naq gura na begubtbany zbir F pbhyq erfhyg va n arg zbirzrag bs J engure guna n xavtug’f zbir, juvpu vfa’g va gur npghny zbirzrag cnggrea sbe lryybj.
as for any pay-what-you-want system, we never discussed any “income” split for 0player so it would feel awkward to do so after the fact, and cinchromatic isn’t quite as polished or accessible of an experience as i would want to consider allowing payment for - it was a jam game!
that said, we are working on a new game (vox atomica) that will be much more substantial, and it should hopefully be available on steam sometime next year :)
Ooh, I see. Now that I think about it, puzzle 25 already opened up this possibility. Thanks again, I doubt I would have figured it out on my own (or at least I wouldn't have been 100% confident about it).
Personally, despite being made for a game jam, I think Cinchromatic is in some ways superior to 0Player because of how much more radical it is. I spent much more time thinking about Cinchromatic than I did about 0Player (perhaps a skill issue on my part), especially at the beginning (figuring out the initial mechanics) and towards the end. I actually came up with some pretty interesting ideas for "meta-mechanics" along the way (maybe, if I have the skills, I'll try to implement them in my own spin on these themes).
A small personal digression: lately, I've been thinking about the possibility of creating a game similar to Cinchromatic, and what basic mechanics I could use. I get the impression that the number of possible games in this style (inferring rules from multiple puzzles) within the "space of all possible games" isn't actually that large. For example, your game uses human figures: could a non-humanoid alien be just as good at it as a human? In a sense, the game relies on certain elements that are "intrinsic" to human nature. Anyway, end of digression.
I can't wait to play your next game. I hope you and your collaborators get the recognition you deserve. Is there anywhere I can follow you on any of the major social media platforms?