Nice game! I also enjoyed dodging those speedy roombas, but found the movement pretty tough otherwise. Also, while cool that the music changes when there's an enemy around, this also meant the music changed quite often when chased which became a bit jarring.
Still, nice job, and congrats on your first gwj!
Play game
Rogue Roomba's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #67 | 2.923 | 2.923 |
| Fun | #76 | 2.846 | 2.846 |
| Originality | #82 | 3.231 | 3.231 |
| Controls | #97 | 2.615 | 2.615 |
| Overall | #98 | 2.725 | 2.725 |
| Audio | #109 | 2.462 | 2.462 |
| Graphics | #110 | 2.692 | 2.692 |
| Theme | #126 | 2.308 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7
Theme Interpretation
Whenever you collect a code to that are needed to kill the enemy it sends a signal and the enemy gets stronger
Wildcards Used
Left Wildcard
The first wildcard (description pending)
Middle Wildcard
The second wildcard (description pending)
Right Wildcard
The third wildcard (description pending)
GWJ Participation Level
1
Team Size
2
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content


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