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A jam submission

Rogue RoombaView game page

Submitted by Armadillan_83 — 1 day, 5 hours before the deadline
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Rogue Roomba's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#672.9232.923
Fun#762.8462.846
Originality#823.2313.231
Controls#972.6152.615
Overall#982.7252.725
Audio#1092.4622.462
Graphics#1102.6922.692
Theme#1262.3082.308

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.7

Theme Interpretation
Whenever you collect a code to that are needed to kill the enemy it sends a signal and the enemy gets stronger

Wildcards Used

Left Wildcard

The first wildcard (description pending)

Middle Wildcard

The second wildcard (description pending)

Right Wildcard

The third wildcard (description pending)

GWJ Participation Level
1

Team Size
2

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted

Nice game! I also enjoyed dodging those speedy roombas, but found the movement pretty tough otherwise. Also, while cool that the music changes when there's an enemy around, this also meant the music changed quite often when chased which became a bit jarring.
Still, nice job, and congrats on your first gwj!

Submitted

The Roomba is so fast! I was desperately trying to dodge it lol

Submitted

These roombas are fasttt. I had a fun time changing direction and making them go flying lol.  Such a cool little game!

Submitted

Stabby the space roomba is in the office 😜 fast little f*ers but dodging was fun. 

Submitted

I'm not sure if I just didn't find a gun or if the "fire gun" control was broken, but I did enjoy the chaotic dodging of the roomba quite a bit. Also in case you didn't catch it, there's an audio glitch causing the music to not restart sometimes, which made the game much harder (I liked that you used it to signal the roomba being nearby)

Submitted

This was fun for a few runs, but I ended up giving up before credits because it was taking away more than 1 health each time I got hit. I'm not sure if that is intentional, but I had 3 health and got hit once and died, where I was expecting to still have a chance to get away and finish the game. Also, after restarting the game, the music stopped and it was silent except for the sound of the enemies hitting me.

The gameplay of running around really fast and dodging the enemies, sending them flying far past you and watching them turn around was more fun than I was expecting. I might come back to this later and see if I can finally finish a run. Nice job!

Submitted

Movement was FAST also the map felt really big and empty and I got lost easily. But I do like the idea of having the memorize the code yourself and use your real world brain memory