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Yeah I probably should have tried a making a cutscene or maybe a note in forest that which explained why the player was in forest(althought I mentioned it in description) or who is/are communicating with player and had placed those notes in the backrooms region where the player was no clipped to(I didn't had the time to do it cus I'm new to gamedev and jams).
And thanks for checking my game and providing feedback(didn't expected so many of you kind people would test my first game which looks like a complete garbage)