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Avor's Last Knight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #38 | 2.988 | 3.571 |
| Enjoyment | #58 | 1.673 | 2.000 |
| Overall | #62 | 1.763 | 2.107 |
| Concept | #64 | 1.554 | 1.857 |
| Use of the Limitation | #66 | 0.837 | 1.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot
Use of the limitation
I inverted the limitation so instead of being enchanted the enemies are cursed.
Cookies eaten
0, I don't like cookies tbh
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Comments
I love the art and how fluid the movement feels. I keep getting stuck on invisible walls though, but that is fixable.
You should keep polishing and finish the game, keep up the good work :)
(Please rate our game too :D)
This is a very cool looking game, and a very ambitious idea! To provide feedback on a specific place for improvement, I think there's a big issue with the camera not being able to keep up with the player when you move quickly. The movement is very fluid but I think it would help if there were ways for it to keep up when it needs. I hope you can try and do more with this and get it where you want! The art is very high quality.
Super cool! The movement was super satisfying. Really nice job with it. I couldn't 100% figure out where the goal was in the caves, but had a lot of fun with the enemies and parkour.
It seems the game isn't quite playable in its current state, which is a shame. The screenshots really caught my eye, and the music is lovely and soothing.
Still, congrats on your first experience making a platformer for a game jam!
Wishing you all the best for your future projects!