I tried to piss and throw the shit out of it too xD
smith1813
Creator of
Recent community posts
Loved the game and the concept! It's very addictive.
My only issue is that some cats appear behind or on top of the UI and it's difficult to wipe them without touching the buttons (which i'm still not sure what they do other than the one that gets you more cats)
Awesome game! you should keep working on it :)
(Please rate our game too :D)
Glad you like the game!
Cam is the mastermind behind the music. And I did the art (this is my first time doing art for a game jam, it was super fun :D)
We were discussing adding new mechanics and stuff if we keep working on it. I personally would like to have better UI and maybe some power up that helps you go through more difficult rituals (like a hint system that cost gold, or something that highlights which objects you need to use but reduces the time for the round)
The sky is the limit :D
Awesome art and vibes.
I would let the player do something during the run itself (maybe click enemies to damage them slightly, or change the placement of the towers, or aim the towers entirely) since it feels weird not doing anything while the enemies keep popping. Or as someone suggested in another comment, make the runs shorter.
Overall, I liked it a lot :)
(Please rate our game too :D)
I loved the concept and the feeling of brewing potions is amazingly polished.
The game seems to be too ambitious though, I feel like the potion game would have been enough if polished fully.
I feel there is not enough room for failure at first, if you lose your first ingredients you simply lose and cannot buy stuff again. More starting gold would be nice.
Also, what is a grimoire with no runes? and how do I craft it? I could not figure it out for the life of me xD
Solid game (both of them) keep up the good work :D
Please rate our game too!
