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smith1813

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1
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A member registered Aug 21, 2025 · View creator page →

Creator of

Recent community posts

I tried to piss and throw the shit out of it too xD

Image based rituals are coming in a future update :D 

Thanks for playing the game :D

Awesome concept, love it! 

(Please rate our game too :D)

Cat got squished. 10/10

Wonderfully silly, cozy vibe and music, almost ready to ship. Awesome game!

(Please rate our game too :D)

Loved the cutscene at the beginning! Very well done but I felt like the camera was moving faster that I could look or plan ahead. Adding transparency to the trees when the cat is beneath them would also be nice. 

Great work! :D

(Please rate our game too! :D)

Loved the game and the concept! It's very addictive. 

My only issue is that some cats appear behind or on top of the UI and it's difficult to wipe them without touching the buttons (which i'm still not sure what they do other than the one that gets you more cats)

Awesome game! you should keep working on it :) 

(Please rate our game too :D)

I have a mac so I cannot play it :( 

I suggest adding a WebGL build next time for extra visibility :) 

(please rate our game too :D)

Very fun and novel, I like the chaos of the letters appearing and the cat's populating the screen. 

I think it feel a little too slow at first so maybe you might want to tune that up in the future. 

Otherwise, I loved it :) 

(Please rate our game too :D)

I loved the cat sprite and the parallax background, it looks awesome. 

I would suggest having more clearly defined "heights" so you can plan the movement a little bit better, and a double jump to add some depth to the gameplay loop. 

Overall it's a nice game! :) 

(Please rate our game too :D)

Glad you like the game! 

Cam is the mastermind behind the music. And I did the art (this is my first time doing art for a game jam, it was super fun :D) 

We were discussing adding new mechanics and stuff if we keep working on it. I personally would like to have better UI and maybe some power up that helps you go through more difficult rituals (like a hint system that cost gold, or something that highlights which objects you need to use but reduces the time for the round) 

The sky is the limit :D

We added tutorials and increasing difficulty now :) 

Thanks for the feedback! We were thinking on adding the ritual steps progressively but ran out of time :( 

Glad you like it :) 

Thanks! Glad you liked it :) 

We were planning on show the art instead of the name but ran out of time, will do in a future update :) 

Glad you like it :D

We have that coming at some point... sadly we ran out of time :( 

Glad you like it <3

You can't, they were sold to the king for precious coins

It looks super cool as a cozy game concept. I really enjoyed the mechanics, especially the resize and the drilling. 

I see myself playing something like this on my lunch break or before sleep. 

Keep working on it :) 

(Please rate our game too :D)

Cool concept, very chill music and nice art :) 

The reset button was, indeed, a good idea. 

(Please rate our game too :D)

I love the art and how fluid the movement feels. I keep getting stuck on invisible walls though, but that is fixable. 

You should keep polishing and finish the game, keep up the good work :) 

(Please rate our game too :D)

I thought I was playing Osu! for a moment. 

Very fun and enjoyable, keep it up! :) 

(Please rate our game too :D)

I like the 3D + 2D visuals it give a lot of charm.

Cool concept, keep working on it :) 

(Please rate our game too :D)

Loved the art and the animation for this, and the cat in the hat is soo cute :)

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I was scared at first for the amount of time that I was gonna invest in getting the cards, but turns out it was just about right. Would totally play a more polished version if published. 

Good work! :) 

(Please rate our game too :D)

Increasing difficulties is implemented now. 

The ritual length increases per day. (3 the first day, then 4, then 6, then 8) it has an endpoint now for sure hahha 

Thanks for the feedback :) 

Thanks you for your review :D

Awesome art and vibes. 

I would let the player do something during the run itself (maybe click enemies to damage them slightly, or change the placement of the towers, or aim the towers entirely) since it feels weird not doing anything while the enemies keep popping. Or as someone suggested in another comment, make the runs shorter. 

Overall, I liked it a lot :) 

(Please rate our game too :D)

Cool game and I can see it turning very chaotic and fun, has some carnival game vibes. Love it :) 

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Cute game and nice idea. 

Would love to have more than one space to mount the sandwiches though, it was a little sad having to throw everything to the trash because I messed the order of the ingredients xD

(Please rate our game too :D)

Love the Wolfenstein/Doom camera and the art style in general :) 

A colored area on the floor to better visualize the drop zone would be nice though. 

Awesome game, keep going!

(Please rate our games too :D)

Nice game, loved the idea :) 

There is an issue with the crosshair vs the direction of the projectiles though, if you click right on top of an enemy the bullet will pass right beside them. It took time to get used to it. 

Keep going! :D 

(Please rate our game too :D)

Awesome mechanics, but i got stuck in a dead and resurrect loop on the first level :( 

Loved the idea, cute and cozy game :)  

It was a little on the easier side for me, but i can see my wife playing it a lot

(please rate our game too :D)

Good luck and hope you can fix it.

And don't forget to rate our game too :D

Could not put items into the cauldron :( 

also, leaving a bit more space between the shelfes and behind the cauldron would be nice :) 

This got me hooked for a while. Could not figure out how to blow the TV though :( 

Awesome an very fun game <3

Thanks! Glad you enjoyed them :D

What's the game's name? 

(1 edit)

We updated the build to HTML so you can play in the browser HERE :D

Please leave a comment and rate us, or the kittens will be banished into eternal darkness :( 

We are rating every game that leaves a review too :D


(1 edit)

I loved the concept and the feeling of brewing potions is amazingly polished. 
The game seems to be too ambitious though, I feel like the potion game would have been enough if polished fully. 

I feel there is not enough room for failure at first, if you lose your first ingredients you simply lose and cannot buy stuff again. More starting gold would be nice. 

Also, what is a grimoire with no runes? and how do I craft it? I could not figure it out for the life of me xD

Solid game (both of them) keep up the good work :D

Please rate our game too!

Game was fun but being turned in the wrong direction after being hit was a little frustrating some times. 

I would let the cat walk during the bite animation too so it becomes more efective. 

Solid game over all! 

(Please rate our game too :D)