Very cool, really great presentation on this one, also I love mecha so that's +1 for that.
I was a little confused by the power mechanic; I didn't understand that I was moving power FROM the reserve INTO peripherals using the crank, and not draining the power overtime (like FNAF) and using the crank to generate it. The power in this game is like a fuel you have to move rather than electricity which really threw me for a loop, because birdie refers to it as "power" (like electricity) not fuel you have to crank to move. Though some of this confusion might be because I'm an EE irl. It may be more intuitive if the jacks only had two wires instead of a third that connects to the crank; have one jack labeled (IN) and the other labeled (OUT), that way it's clear you're connecting two points and the crank is only to move the "power" not generate it.
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