thanks so much for the detailed feedback!
figuring out how to convey how the power system worked was really really difficult and the tutorial is easily the game's biggest flaw. if the information fed to the player was too specific, it was too overwhelming, but if the information is too simple, it can be interpreted in more ways that it should be. and even after some playtesting we never quite found that sweet spot
if we were to do this again, i'd probably rethink the whole game structure to slowly introduce the mechanic in a way that is immediately understandable!