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Lookout's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #110 | 2.286 | 2.286 |
| Aesthetics | #120 | 3.000 | 3.000 |
| Sound Design | #153 | 2.000 | 2.000 |
| Creativity | #155 | 2.286 | 2.286 |
| Horror | #158 | 1.714 | 1.714 |
| Enjoyment (Best Game) | #189 | 1.571 | 1.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Unity
Did you use generative AI for any part of this game?
No
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Comments
Neat atmosphere and cool concept! Not sure if i missed something to progress the game after the initial dialog.
No you didn't. We just did have enough time to fix some stuff that stopped the progress🥲
I wish there was a Web build.
The atmosphere of the game was great and the graphics were nice!
Might be just me, but I did not know how to progress, even after interacting with the interactable objects in the watchtower.
I'm not sure if I just didn't understand the game or if it was buggy, but all I could do was rotate the table with the “c” and turn the radio on and off. It looked great!
Very laggy at the start. The ambience just cut out suddenly, moving too slow, keybind text is not visible enough. also i cant figure out what to do with the rotating instrument so i cant really progress the game.. would like to try it again.
some of the problems 've been fixed now
The idea seems good but its very hard to play (when you look up its looks down)