Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ssss!PlusPlus

1,038
Posts
14
Topics
28
Followers
432
Following
A member registered Mar 17, 2024 · View creator page →

Creator of

Recent community posts

Lovely and addictive to play. The controls are very smooth, and the music and art are beautiful. 

Thank you for making this walkthrough. It was lovely and trippy at the same time. 

I hope you and your partner are doing well. All the best. 

Another amazing game entry! It's addictive and fun. The art and music are also fitting. 

This was hard to play, but the art, music, and ambience were amazing. 

This was fun and addicting!

Wow! Another amazing game entry. You guys blew it out of the water. 

This was hilarious to play. A good game entry. There're a lot of amazing games this game jam. 

I'm glad you liked it. Yes, the abstract is weird, creepy and fun.

This is a perfect game entry! It was a delight to play your game. 

Beautiful! The game was fun to play.

Beautiful! Did you make the 3D assets yourself or did you buy them?

Beautiful! Relaxing and very enjoyable.

Beautiful! I liked the 3D feel and effects. No sounds though. Let me know if you add more to it.

Check out my games on my channel and vote if you can. 

Nice game entry. I thought the game could've been a lot shorter and still communicated the message. That's my only complaint. The 3D hallway represented by a 2D chart was interesting. 

I think the game needed more testing! I liked the idea and it's implementation. The game assets looked polished, and the game was scary. A beautiful game entry. 

The art looks amazing. It's a shame there's no Web build. How about a small walkthrough?

A Web build would be appreciated. If not, a walkthrough, maybe? 

Can there be a Web build? How about a walkthrough for those who don't have a PC?

I'm happy you liked it. Not many people appreciate the little things in life. 

Thank you for your kind words. Yes, I wanted it to be creepy and funny. It's no easy thing to combine those two in one game. 

Thank you for giving it a chance. 

Thank you for giving it a try. 

The theme is about not answering. The fellow is saying 'Howdy?' and extending his hand. Do you shake his hand, or go for the exit?

(1 edit)

I don't know what to make of this. The room was very cozy and polished. I wanted to check it out, but I kept being pulled towards the door.  There was no music playing either. I'd categorize this game under weird for sure. 

PS: I tried the game a third time, and this time there was music playing. I also found a room at the back. A lot of effort went into designing the place, so it's a shame that I couldn't explore it a little bit. 

Oh, yes, this was scary. 

Brilliant! You got me. Your game entry beats mine. 

Brilliant! You beat my game entry for sure. 

I'm glad you liked it. Not many people find humor in these quirky little games anymore. 

The developer made a walkthrough. The game is beautiful. I'm not a big fan of pixelated art, but here it works. The story telling was amazing, and I was invested in knowing how the story ends. Great work.  

My only complaint is that the keymapping makes it difficult to sneak. I wonder if anyone would be able to beat your game. The house is huge, and I thought maybe there was a map somewhere. The mechanics are polished, and it's definitely scary to be in that position.  

The game is fun and was enjoyable to play. I also like the minimalistic approach. The recordings show that they were either crafted or carefully selected. This is a nice game entry. 

You're at the mall, and a random encounter with a stranger could cost you your life. Do you shake his hand, or exit through the door?!

No, it means you made out alive. I added a text notice to show that. The yellow circle is a light bulb by the way. Sorry about the quirks. 

I was playing the Web build on FireFox. The game wasn't playable after I reached stage 2. 

The developer made a walkthrough for those who can't play his game on a PC. I thought the game assets were polished, and the music fit the setting. The crafting system wasn't as polished as the the rest of the assets in the game though. The monster was scary, and I liked the animations, but there was no background story for how he came to be there. The fact that this game was made in 15 days is very impressive.   

The house is too big, and it feels even bigger because you've to memorize where everything is. That's my only complaint. I liked the art, and the idea fits the theme perfectly. 

The art and the music got my attention. I thought your idea was perfect for the theme as well. It's terrible what's going in France right now. 

PS:

How would you classify the music in your game? 

For those who can't download and play your game? No.