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WOAH THIS IS AWSOME! This is one of the most creative entries I've seen from both a theming and mechanical perspective. The main mechanic is great and feels very fun to control. On top of that, every other aspect of this game is so polished and oozing with personality, especially in aspects many others neglected, like the menus or sound design. I also loved the soundtrack :D

If I had one criticism, it would be with the level design. I find the levels to be a little too open and unchallenging, and it's very easy to get disoriented with the gravity flipping mechanics. I found myself just moving randomly and jumping until I found the exit a lot. I think something as simple as spikes to restrict where the player can go would both guide them and add some much needed challenge.

Also, I really like loved the level complete animation and the intro cutscene, but PLEASE add a skip button.

thank you :)

Thank you so much for the feedback! We were really struggling with level design since we couldn't find a way to make levels feel just right due to being able to run on pretty much any surface, and unfortunately we couldn't figure a way to fix the issues you mentioned before having to submit the game. We'll definitely keep what you said in mind if we come back to the project! I know other people suggested having level markers to help players know where to go, and I think mixing that with traps or spikes would be a cool way to add more depth to the game! Again, thank you so much for playing and for giving such detailed feedback! We're glad you enjoyed :D