Great art, music, and layout! Had 2 moments of real shine: leading a chaser into a mine in level 2. And a column in level 3 with the 2 chasers into a health bonus. Real standout design moments there. Had a slight bug with dash: it defaults to left instead of where you're facing. I agree with Plide on the stamina bar. Power ups could help mix up the pattern, too.
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About the dash, was your mouse cursor on the left side of the screen? If you’re not pressing any of the direction keys, then the dash direction will default toward the mouse cursor; otherwise it will be directed toward whichever button direction you’re pressing. This game was mostly designed with point-and-click in mind, while keyboard was an alternative option. We probably could’ve made this behavior clearer, but, of course, there are a lot of other things we missed due to the game jam crunch… 😅 That column passage with the Chasers in Level 3 was one of my favorite moments in the game too, lol. Thank you so much for your comment!