can you provide a break down of how you do your graphics?
Do you use blender? Is there a specific resolution for textures?
Do you uv map in blender?
Are there specific import settings in Godot?
do you use a shader on the camera?
Or better yet is there a general guide you followed, or was it just a lot of experimenting until you got the look you liked?
I’ve almost only done 2D, but want to start learning 3D and I like this PS1 style.