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A procedurally generated platformer with roguelike meta-progression is a big ambition for a jam, especially built in MakeCode Arcade, and a toy trying to escape Santa's workshop is a lovely twisted-Christmas premise. 'Not everything is as it seems' has me curious how The Lie shows up!

If you have about 10 minutes, I'd be really grateful if you'd give my entry Forever a play. It's a pastel dating-app horror set in Valentine's week, with two endings, and it runs right in your browser. An honest rating or any feedback would mean a lot!

The lie is hinted at in the intro.

At the end of the intro, the game says Don't Die, which I capitalized to hint at the lie, but the lore is that, your death entertains Santa more, so it gives you buffs such as slowing down the saws, and giving you extra time. If anyone comments anything about the lie, please use spoilers.