I like the story that's given but I'll admit a part of me wanted more context or to find more clues as to what actually happened. I agree with Flaming Teddy that the controls felt a little awkward, but being left-handed actually made it a bit easier for me to adjust to it. While I admit that there didn't necessarily need to be music, the lack of sound cues was slightly off-putting because other than the initial encounter with the ghost, it stopped being scary and just became a standard obstacle. I completely understand not having the time with a college schedule; this doesn't negatively impact the game terribly (after all, it has a coherent story and all the mechanics work well), but the game DOES feel like something is missing to it. If you decide to come back to this, I think just a little bit of extra lore or context and a couple of additional sounds will make this feel way more complete.