Hi! I'm making Firebase: Vietnam, a free browser game where you command a US company in Kontum Province, 1968. There are two ways to play:
- Five Nights: one bare hilltop. Build sandbag walls, wire and gun pits by day, then hold through the night, when you can only see what's lit.
- Kontum Campaign: a 60-day tour of the whole province. Send squads out on foot, by truck convoy or by Huey to win over the hamlets, fight the contacts on generated field maps, and build up the firebase that supports them.
https://chaddy.itch.io/firebase-vietnam
It's a week into development. Five Nights is complete, with a tutorial. The campaign is playable but still being built.
A heads-up before you click: I make this with AI coding assistance, and the sound effects are AI-generated (ElevenLabs). There's no AI art: the terrain, soldiers and Hueys are all built in code. I know that isn't for everyone. If it's not for you, no hard feelings, and please feel free to pass on this one.

What I'd like to know:
1. The first day and night of Five Nights. Did the tutorial give you enough to hold the first night? Where did you get stuck or confused?
2. When did you stop playing, and why? Even "lost interest on night 2" helps.
3. If you try the campaign: does the province map make sense? That's sending squads out, then fighting the contact yourself or letting it auto-resolve.
Also useful if you'll say: your browser and PC, laptop or tablet. It's only been tested on one machine so far.
Tip: Space pauses, and you can still give orders while paused. Every control is listed under Controls (top right).
Thanks for playing.