Yeah, that was great.
I was a little paranoid because I kept expecting monsters to show up. But it turned out to be just a relaxing little walk. And thank goodness for that! I don't think I could have handled any more scares today.
I absolutely love the art style of the textures, especially the trees at the very beginning. You know what I would've done in your shoes? I'd deliberately add a few extra mechanics just to throw players off. Make them think something horrible is waiting for them, then subvert their expectations. Because I soon realized this was basically a walking simulator, and there would be absolutely no way to escape a monster if there actually was one. Still, I kept waiting for a jumpscare right up until the very end. Thank you for sparing me one!
Making a game feel scary without actually doing anything frightening is pretty awesome. I hope you make some amazing projects in the future!