Really good game! You'll have to tell me how you managed to let players type in the game. I've already got hundreds of game ideas haha! Great job!
Viewing post in Magical Poet jam comments
Glad you enjoyed my little game! It's not too difficult in Godot, I've found 2 different ways of doing it:
- The fast and dirty is with a TextEdit node with the coding functionalities disabled and another TextEdit below it with editing disabled where I put the guiding text.
- The proper way is with a RichTextLabel because you have much greater control over displayed text, color, size, etc. Downside is you have to setup tracking in func _input() for keyboard keys and update the label accordingly. Also have a guard clause that stops the process if the node is not focused.