Play Terrifying Game
Rad River's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound Design | #1 | 4.429 | 4.429 |
| Art Style | #1 | 4.857 | 4.857 |
| Performance | #2 | 4.714 | 4.714 |
| X Factor | #2 | 4.143 | 4.143 |
| Overall | #2 | 4.245 | 4.245 |
| Gameplay | #3 | 3.857 | 3.857 |
| Uniqueness | #4 | 3.714 | 3.714 |
| Theme Usage | #4 | 4.000 | 4.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.





Comments
Great art, music, and layout! Had 2 moments of real shine: leading a chaser into a mine in level 2. And a column in level 3 with the 2 chasers into a health bonus. Real standout design moments there. Had a slight bug with dash: it defaults to left instead of where you're facing. I agree with Plide on the stamina bar. Power ups could help mix up the pattern, too.
About the dash, was your mouse cursor on the left side of the screen? If you’re not pressing any of the direction keys, then the dash direction will default toward the mouse cursor; otherwise it will be directed toward whichever button direction you’re pressing. This game was mostly designed with point-and-click in mind, while keyboard was an alternative option. We probably could’ve made this behavior clearer, but, of course, there are a lot of other things we missed due to the game jam crunch… 😅 That column passage with the Chasers in Level 3 was one of my favorite moments in the game too, lol. Thank you so much for your comment!
Overall, a very fun game! The sprite work is great, the sound effects are fantastic, and the music was awesome, too! The movement felt nice, too, and I liked the challenge! However, the stamina system artificially slows down the pacing: If you only dash when needed, you have more than enough. If you ever do extra dashes, you won't have enough when you need it, so you end up waiting. As for enemy placement, it's mostly good at rewarding patience and observation! But, some chase you from dead-ends or narrow spots where a first-time player cannot possibly avoid them. Otherwise, this is a great game, with fluid movement and a great ending, and I love it! Keep up the good work!
Wonderful and simple. it had a good amount of challenge and the ending.... wont say more