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What a brilliant concept for a game! Light as your main resource. And having to use your gun to light the path! Very clever. It added to the horror too as I would wander into a dark room and fire my gun, only to see a flash of what was in there with me...

My only suggestion for improvement would be to add a tutorial for each of the controls and mechanics. Trying to remember all of the controls from the start screen was quite difficult. I understand this may have been due to time constraints but maybe you could add it in future. Overall, great entry, very well done Leksi :)

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Thanks a lot for your playing! That's really important for me!
Yeah, My idea was to test this horror concept—especially since it could only be implemented in a top-down shooter.

What about tutorial.
On one hand, it really is missing. That’s precisely why an 'H' key was added in the patch, so you can always check the controls. :D
On the other hand, I never saw a tutorial in any Sega game. Back then, games were, in general, extremely unfriendly.

Perhaps as a compromise, one could have set things up in the starting room—showcasing all the gameplay elements with on-screen button prompts. It’s an open question, and an interesting one to ponder. In any case, thanks for the feedback. 
*monster hugs*