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A jam submission

Crafting GameView game page

Gather, craft and shape your own structures. Keep your robot charged and uncover the bunker’s secrets.
Submitted by Isty42 — 18 hours, 45 minutes before the deadline
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Crafting Game's itch.io page

Results

CriteriaRankScore*Raw Score
Polish#252.7142.714
Overall#262.6192.619
Use of AI#263.0003.000
Fun#302.1432.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you use AI?
We used ChatGPT/Codex for game design discussions and technical planning, Claude Code for Unity/C# programming, debugging and integration, and Gemini to create two background music tracks. Our two-person team directed development, created the visual assets and playtested the game. AI tools supported development; no generative AI runs during gameplay.

List of Team Members (name or pseudonyms)
TaHa — Game design and development. DIDAX — Visual design, 3D models and environment art.

How does your game fit the restriction?
The game is playable directly in a mobile browser through WebGL, with landscape layout and touchscreen controls. It has been tested on a real phone. Desktop keyboard and mouse controls are also supported.

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Comments

HostSubmitted

Nice game, the tutorial was a little tough to understand at times, but not too bad.  The custom building blocks wasn't needed, and I would have liked a bit more clarity on the underground base locations for things like finding the fuse.  I had no idea how to build a rocket.  Here is my playthrough:

Developer

Thank you so much for playing our game and taking the time to record a full playthrough! We really appreciate your honest feedback.

After watching your video, we noticed several things we could have explained better, especially the crouch controls and the directions inside the bunker. Your playthrough helped us see the game from a new player's perspective.

We had a lot of fun participating in this game jam, and your feedback will definitely help us improve the game in the future.

Thanks again for playing and for organizing this awesome jam! 😊

Submitted

I played for a really long time and collected a lot, but never got my second cable or found a charging location so I definitely think the game is very unforgiving 

Developer

Thanks for spending so much time with the game and sharing your experience! I intended cables to be scarce until you could craft the Salvage Tool, but searching that long without being able to progress sounds frustrating. Your feedback makes it clear that the early resource balance and charging instructions need more work. The game is still in development, and this really helps—thank you for giving it a chance!

Submitted

immersive but can't meet goal and no clue how to charge😅

Developer

Thank you! I’m glad the world drew you in 😊 I could have done a better job explaining how to charge and progress, so I understand the confusion! The game is still in development, and your feedback helps me see where clearer guidance is needed. Thanks for playing!

Submitted

no pro.

it is a common creator issue, we don't see issues till it is told to us. lol.

Submitted(+1)

I love the world, and the background music is really soothing. 

I was really looking forward to doing some actual crafting, but I think in the version I played, there was a bug with gathering. I tried really hard to gather Electronics, but no matter where I looked I could only find "large" electronics, and those I could not gather. So I did get stuck quite early in the game. 

If that's fixed, I think I'd definitely be playing longer!

Developer(+1)

Thank you so much for playing and for your kind feedback! I’m glad you enjoyed the world and the music.

Yes, I intentionally made electronic parts and cables scarce early on. My idea was that you’d collect small amounts until you could craft the Salvage Tool, which lets you salvage the larger wrecks and gather much more. But it sounds like the early progression needs some balancing and clearer guidance!

The game is still in development, so hearing about your experience really helps. Thank you for taking the time to play and share your thoughts—that’s very kind of you!