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Metanoia has a really intriguing concept, with players describing guiding an operative through what you are observing and finding themselves rooting for them. It is also great to see the developers engaging so warmly with feedback and talking about how to introduce the tools faster. Building it in Godot as a two-person team is impressive, so congratulations! If you have a spare few minutes, I would love for you to try my entry, Last Sweep.