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(+2)

Not sure if it's already a feature, but replayablity would be huge. If possible, procedurally generated map sectors for each play through would be cool. so that each new game feels, and looks different. Keeping things fresh and unknown for enemy locations. 

(+1)

Something similar to Obsidian Level Generator would be insane for this game, it doesn't even need to make a wholly new level every time, just mix-and-matching like 100 different structures and environments and stuff would make this basically infinitely replayable