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This game has a delicious creepiness and the theme of "Treasuring" something (instead of collecting treasure) is really original and creative. The scoring mechanic really rewards taking risks. I felt the game is a bit too punishing being a one-hit to fail the game. I wonder if there could be a way for the player to earn some measure of defense though gameplay? I really liked the charm of the mouse and her little star that makes light. The music adds a lot of spooky to the game feel. The deathly eyes and zombie arms that hunt her in the dark match the spooky halloween season as well.