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metanoia「梅塔诺亚」's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #5 | 3.920 | 3.920 |
| Creativity | #5 | 4.240 | 4.240 |
| Enjoyment (Best Game) | #10 | 3.800 | 3.800 |
| Aesthetics | #12 | 4.320 | 4.320 |
| Horror | #21 | 3.480 | 3.480 |
| Sound Design | #31 | 3.520 | 3.520 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Godot
Did you use generative AI for any part of this game?
No
Any other notes?
HAVE FUN
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Comments
Really awesome concept and love the art and story. Great work!
Metanoia has a really intriguing concept, with players describing guiding an operative through what you are observing and finding themselves rooting for them. It is also great to see the developers engaging so warmly with feedback and talking about how to introduce the tools faster. Building it in Godot as a two-person team is impressive, so congratulations! If you have a spare few minutes, I would love for you to try my entry, Last Sweep.
I really like how this game feels, especially when we ask the operative to do something about what we're observing. I genuinely found myself rooting for them. However, the game didn't quite manage to hook me. Maybe it could use some background music?
I'd love to come back later and give it another try. The concept is interesting, and I think the game deserves a good rating!
Thanks for this very good sentiment sharing! I think we should introduce the tools faster than we presently do, so player can start playing around with the different items way faster. It’s a bit slow at the moment, apologies for that. Thank you!