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(+1)

Tried the browser version! I checked the hand-drawn route map and passenger manifest against the tickets, then made my first pass/detain decisions. Comparing the train route with the names is a neat way to make the station setting matter. One small usability thought: a visible close button on the enlarged map/manifest would help me get back to the inspection faster. I only played the opening passengers so far.

(+1)

Thanks for playing! I'm reworking the map, so i will also make a button for both. 

There are only 2 trains to control, it is really max 10 min  playtime now. I need to make everything to work first before I make more passengers and the story mode.