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I agree it is a bit more on the challenging side intentionally. I know some people enjoy that so I made some of the achievements downright evil. I will consider adding an additional game mode that brings the difficulty down in the future though as I feel like over all accessability and fun are the most important things. Thank you for the feedback!

I see! If the high difficulty was intentional, then that makes complete sense. I totally get why people love games with that kind of challenge.

Some games only really shine once your skills reach a certain level—bullet hell shooters are a great example, which I personally love—so if that was the intended vision, it all clicks for me!