Thanks for playing to 20 and for the clear notes.
- Not knowing where to click: you're not the first. The update adds a pulsing ring on the oil line in level 1 and a hint that says to tap it.
- Kegs with no wick: also fixed in the update. Early levels with a keg on a torch-free trail lose the keg, and every later keg now blocks a strike you'd want to make.
- 1 star: you're right, and here's why. 1 star means clearing at par +2, but from level 13 on you only get par +1 matches, so a clear there is always 2 or 3 stars. On levels 1-12 it's possible, but only if you waste matches on purpose. I'll rethink what the low end means rather than leave an empty slot.
- More obstacles: noted. Right now it's kegs, wet wood and drafts. The update adds two bigger 7x9 finale boards, but nothing new mechanically yet.
The update goes live after the AI Jam 5 voting ends (Nov 6) so the rated build stays as submitted.