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The controls don't feel great, if you're gonna make the player have to kill things up and down, it would feel better to have a smooth 360 bullet hell style game. Even on easy it's hard. 

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Noted. Will consider more fluid aiming going forward. My inspiration was along the lines of nes titles such as contra. But I can see why more fluid aiming could benefit.

Ah, absolutely! Contra was definitely brutal! That totally makes sense now.