The engineering cards are static - so that you must accumulate the correct number between your current hand and the engineering bay. The acquisition of a mission milestone is very lame – they are the point of the game and then they are presented w/o any fanfare at all.. pretty sad. It would be fun to try to correct some of the obvious shortfalls. My inner monologue tells me that it would only take a couple coding sessions to fix some of the major deficiencies.
Your team’s game was excellent: well-polished, fun, super complete for the time allotted.