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This is a solid game with a good amount of content, a huge variety of scenes, and a lot of polish. You can tell that a lot of thought went into many parts of it, even though there’s still some room for improvement visually. I especially liked the storytelling and the way the emotional buildup was handled. My main issue is that the enemies don’t create quite enough of a sense of urgency.

Thank you so much for playing it all the way through and for such a thoughtful review! I’m really happy the story and the emotional buildup worked for you, that was the part I cared about most. You’re right about the enemies. Honestly, I think the game grew a bit too big for a jam, and with so many scenes I couldn’t give the enemy pressure and the visuals the attention they needed. Hopefully I’ll polish both in a future update. Thanks again, and good luck with your entry!