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(+1)

I tried quite a few times, but I still couldn’t find the fourth light bulb on Floor 3. I also felt like there were a bit too many ghosts, but overall, this is a well-made game.

Thanks for sticking with it. The last-lamp hunt on floor 3 is something two people have mentioned now, so a hint when one lamp is left is going on the list. The ghost count I'll look at with that — if you can't find the lamp, more of them is just more frustration.

(+1)

One small suggestion: it would be nice if the right-click flash could briefly push ghosts back. Right now, it mostly just lights up the area for a moment, so it feels a bit underused. Having it create a little breathing room would give the player some way to escape instead of mostly just getting caught or running toward a light bulb.

You're the third person to say this, so it's real. The flash does push them back, but only inside the beam and it gets weaker as the torch cracks — which is exactly when you need it most. So in practice it reads as "the room lit up for a second". Making it a proper breathing-room button is at the top of the post-jam list. Thanks for putting it so clearly.