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Hey, Mike here. 😺 Thank you for making this demo. I agree, I also perceive gestures to be underutilized in games so it's exciting to see that you created a game with one! 

Specific to this demo, I think one of my issues is how the camera also moves when you make a gesture. This made the game too "shaky" in my experience. Personally, I would like the camera to walk with the character so that doing any gestures would have a steady camera.

Overall, I was quite surprised I enjoyed testing it especially when the song started to play. I felt like the character was in a movie and it's time for his epic battle sequence. 😁

Hi Mike, thank you very much for giving Sigils a try! Figuring out how to balance navigation, cursor movement, and drawing with camera positioning has been tricky, but I'll keep exploring ways to make it feel steadier. Also, really glad you enjoyed the battle sequence! Appreciate your feedback :)