Interesting concept! I think the story has some real potential, and I like the idea of uncovering a mystery while trying to keep the characters alive. Unfortunately, I found the interface a bit overwhelming and confusing, which made it difficult to follow what was happening in the story. I think a cleaner layout and a more intuitive presentation would really help the narrative shine. Still, there's definitely an interesting idea here!
Viewing post in Final Girl: The Fraternity House jam comments
Thank you for playing and for the kind words about the story. You're right about the interface: you're the third player to say it's overwhelming, so it's the main thing I'm fixing next. I added a short "How to play" video to the game page, which should help a little in the meantime. A cleaner layout is planned for the post-jam version.