I don’t usually play puzzle games, so please keep that in mind. However, I wanted to try this one because the magnet mechanic looked interesting. Here are some stream-of-consciousness notes I took during a short playthrough:
- Didn’t read "How to Play" before I started. Probably should have.
- I like the graphics, but I wasn’t sure I understood the hats. Are they mechanically relevant, or just something to give the game personality? (This got answered as the game went on.)
- Playing with the mouse: I don’t like having to drag the faces when there’s only one possible direction. Would rather just click and have them move.
- I love the nested levels and smooth animations between them. Would be nice to have some sort of map, though. It’s easy to lose track of where I am within the hierarchy, even if (as far as I could tell) it doesn’t really matter.
- The hint system is perfect. Gives you just as much help as you want.
- The menu bar at the top (Esc, R, Z, P, H) takes up way more room than it needs to, IMO.
- The magnet system is really cool. I love how it expands to reveal more of the level and retracts to hide it, and how this becomes part of the puzzle itself.
- The fan-looking thing was initially confusing. I didn’t notice at first how switching a seemingly unrelated tile was affecting the fan tile.
- In the level "4 - The Final Twist," I solved it pretty quickly, but wasn’t entirely sure what problem I had solved.
- Some animations are a little too long for someone like me who just wants to get in and start puzzling.
- Solving the levels is very satisfying.
- Good, simple sound effects. Personally, I wouldn’t mind a little background music.
- I definitely would have kept playing if I’d had more time to spare.
Nice work overall, and I hope some of this feedback is helpful!