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(+1)

thanks a ton, it's awesome to have input on the development of the game.

two notes, one being some buttons seems unresponsive, such as tinctures and seating worlds into lenses, not working multiple times until spammed, along with some general lag and clunkiness to interaction.

and one i personally want is maybe more interaction with the star map sections, like being able to move your world or lodge to a preferred place and maybe have contested or beneficial territory or slots therein each section to encourage competition and feuds beyond the little, basically moot once you have established stores, amounts of resources the vault gives, for example i want to have my worlds in the ouroboros section, but my planned central divine world lodge is in caduceus.

(+1)

Can confirm the lagginess of activating tinctures and contributing star mass buttons.

I'd also be interested in reforging the name of the fraternity

Thanks for confirming, Endle! It's fixed in v2.3.2, so Tinctures and star offerings now work on the first click 🙏

Thank you both, this was a real bug and your reports pinned it down 🙏

The planet screen was quietly resetting its buttons every frame, and that cancelled any click that lasted longer than a single frame. So Brew a Tincture, seating a world in a lens, the star offerings and a few others only reacted when a press happened to be very quick, which is why spamming worked. It's fixed in v2.3.2, out now: they answer the first click. After a click, the button may still wait a moment while the star map server answers. That's normal, the server rolls and keeps those results.

About the star map: I love that you already have a plan for where your worlds and your Lodge should stand. Right now a world's place comes from the order it was forged, so nobody can crowd a corner or block anyone else. Choosing a section, and sections that are worth fighting over, would change the Feud a lot. I'm noting it for when I work on the map again. I can't promise it yet, but it's a good push to make the map matter more than a vault draw.