Hey! I gave your game a try!
I have to admit I struggled a bit to understand what was going on and what I was actually supposed to do. The main issue for me was the UI. It feels a bit like an AI-generated dashboard rather than a game interface, with too much text and too many elements competing for attention.
I think simplifying the interface, making the main actions more obvious, and adding a short interactive tutorial would help a lot. Some animations or clearer visual feedback during fights could also make the experience more engaging.
Right now, I feel like the presentation makes the game harder to understand than it needs to be.