Hi everyone! I’m Olivia, an artist making my own indie game with a small team of friends, and we’ve completed the playable concept for Ticket to Vivere in Godot.

It’s a psychological-horror narrative game about an investigative journalist trapped in a supernatural carnival staged as a live broadcast. My goal is to combine unsettling and fun character interactions, dangerous minigames, and mysteries where noticing clues and questioning the rules can change how you approach survival.
The playable concept brings together limited carnival exploration, a first draft of our dialogue, basic audio, and a shooting gallery minigame w/basic features. We have something you can try and discuss if interested, and I’m looking for people to help develop what comes next.
I’d like to meet a narrative writer/designer, a 2D artist who enjoys animation and can support pixel art or marketing art creation, a Godot programmer (or programmer willing to learn Godot), and someone interested in production or project management. I’m also open to talking with a technical collaborator about a potential longer-term founding role.
I’m handling much of the art, UI, creative direction, and coordination. I need focused support so we can improve the game, learn from playtesters, and build a stronger vertical slice.
Note: Currently unpaid collaboration, with agreed credit, approved portfolio sharing, and a small first task. Any future revenue will be discussed fairly once income or funding occurs. I’m happy to hear from people still developing their skills as well as experienced collaborators!
Please email me at livindiearts@gmail.com or comment with your area of interest, a work sample, and your availability.