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Hey everyone, I'm part of the team working on Paper Strike, a 3v3 arena game where you draw runes to cast spells.

The catch is that you have to stand still while drawing. Someone can rush you and interrupt the cast, so knowing a spell isn't enough. You also need a moment to actually finish it.

We've put a free demo on itch.io for Windows and Mac. It includes a tutorial and three modes: King of the Hill, Crystal Rush and Team Deathmatch.

I'd be interested to hear how the drawing feels once a fight gets busy. Do you find yourself going for spells, or falling back on melee?

You can try it here: Paper Strike on itch.io

HI

Feedback for feedback? 🎮

I'll play your game, leave honest feedback, and I'd appreciate it if you could do the same for my game.

Here's my game: https://evernotebot.itch.io/secondbrain