I love the use of sound effects to tell a story.
It is difficult for me to make suggestions for improvements if I'm unfamiliar with the genre of the music or the game, the only things I can come up with are two points that are purely based on taste and not on the quality of your work:
- the accordion sounds a little out of place. Being a part of the challenge though, I can't hold that against you (and maybe there is a little capucian in the corner of the screen, playing a concertina or something)
- some of the sound effects in the music sound like they could or should come from the game itself. It makes sense to have them in a demo or on an OST album, but in an actual game, where those sounds might mean something, they could be confusing players because a perceived audio cue is playing without the respective in-game effect, so I'd simply like to point that out in case it comes up in a future project of yours.
And that is basically also my final take here - your work is definitely of a quality that any game dev should be happy to work with you. Very nice!
Viewing post in Banana Cake Al Fresco jam comments
This is amazing! Thanks so much for this reply and you hit on exactly what I was most unsure about and wanted most feedback back on the accordion and the SFx. Accordion was a late find in the sound library and the SFx I had that same thought would these actually be distracting if this were in game.
Taking all that with me for the next one!
I really appreciate your time and consideration in your response!