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DragonRacers's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visual Appeal | #3 | 3.800 | 3.800 |
| Theme Following | #5 | 3.800 | 3.800 |
| Overall | #5 | 3.667 | 3.667 |
| Fun | #10 | 3.400 | 3.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- It was hard to see on which level the speed up boost is, but the overall game mechanics is fun, the speed up was feelable and enjoyable fast.
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Comments
This is a great dragon game. After counting how many times I hit obstacles, I'm glad I'm not the dragon.
Im glad you liked it. Did you find it too difficult? Do you have any suggestions for updates after jam ends?
I’m not very good at this type of game, so I’m not sure if this will be helpful, but I’ll write a few words anyway. I thought the main obstacles in this game looked similar to a baseball strike zone divided into nine sections. I really liked that you can move not only left and right but also up and down. However, I think it would help improve player responsiveness if there were clearer visual feedback to indicate when you’ve reached the limits—that is, when you’re at the top, left, bottom, or right edge.
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Thank you for the feedback! I noticed that too. I'll look into adding a visual indicator to make it clearer when you've reached the edge after the jam ends. I appreciate you taking the time to play and share your thoughts!