Hi everyone!
I am working on a top-down farming/adventure game in GameMaker and am looking for a pixel artist who can design and animate a boss character.
I’m using Sprout Lands assets by Cup Nooble, so I’d like something that fits alongside their pastel colours, rounded proportions and simple shading. This is an independent project, not an official Sprout Lands project. But please take a look at their stuff; I love their style and hope to keep that same spirit!
For this first boss, I’m thinking of a woodland/root-themed boss. I’d like it to have its own recognizable appearance rather than being a larger or recoloured slime. I’m open to your ideas!
I’d like to commission the character design first—one non-animated sprite that I can check beside my player and scenery. If it feels like a good fit, I’d then move on to animation.
The proposed full set would be:
- Around 32×32 or 48×48 pixels per frame at native resolution, scaled up in-game. The boss should look noticeably larger than my player. I’ll agree on the final size with you after seeing the initial design beside my existing artwork.
- One front/three-quarter view that can be mirrored horizontally, rather than four separate directions.
- Idle, movement, lunge wind-up, lunge, recovery, casting/channeling, hurt and defeat.
- Roughly 24 frames total across those animations. I’m happy to discuss what would work best, including a smaller initial animation set depending on the quote.
I’d need transparent PNG spritesheets, editable Aseprite files and animation timings. The character should keep a consistent ground position, without a shadow painted into the sprite.
This is paid work, not revenue share. Could you give me a quote broken down into character design and animation, along with your availability? Please also let me know what revisions are included and your terms for commercial game use, promotional use, editing, and exclusivity. Along with a rough timeline estimate for delivery for both, please.
I’m looking for original, hand-drawn pixel art (NO AI). There may be more characters or bosses later, but I’d like to start with this one and see our style compatibility!
Please reply with your portfolio, preferably including small top-down creatures or combat animations, and your preferred contact method.
Thanks!
Please see attached images for reference.
Current placeholder boss and player — size/style reference

Additional placeholder bosses — optional reference

Farm environment — colours and overall style

