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Thank you very much!

Ending I and VI are a bit difficult to find, due to them having only a single specific way. As a tip: Ending VI requires making the Ghoul too powerful and Ending I the 'correct' way to make a +1 Ghoul and avoid all other mistakes.

My associate and I definitely plan on updating the game once the jam is over, because we couldn't implement all planed features due to the time limit.

(+1)

interesting i might play it again after the rating period is done